Patch 7.08

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Patch 7.08
Release Date: May 18, 2023
Previous Patch: Patch 7.07
Next Patch: Patch 7.09

SourcePatches

Overview

We’re going all-out to celebrate reaching 100 million lifetime players! With a new Epic Skin, Color Scheme, daily BotWs, and oh so much more to thank you all for being an amazing and dedicated community over the years.

Introducing Inari Yumiko – our newest Epic Skin that will remain in Mallhalla after the event! This most noble embodiment of divine will includes animated Weapon Skins, announcer VO, custom Signature FX, lock-in animations, and her own roster icon.

The 100 Million Brawlers Event features the return of Timed Event Missions! Earn the new, highly requested purple and black Raven’s Honor Color Scheme for a Legend by winning a matchmade game with that Legend. Win with each Legend to unlock the Universal Color Scheme so every future Legend can receive those colors!

Then, unlock the new Fenrir GG Emoji Skin, inspired by Fenrir Mordex, by earning 10,000 XP in matchmade games. The Raven’s Honor Color Scheme and Fenrir GG Emoji are only available for this 3 week long event.

Celebrating 100 Million Brawlers

We can’t thank everyone in our community enough for your continued support of Brawlhalla. To celebrate reaching 100 million lifetime players, we’re hosting an event unlike any other for 3 weeks. Enjoy the newest Epic Skin in Mallhalla, a highly requested new Color Scheme: Raven’s Honor, a free Avatar and Title Reward, and all the rest of the festivities!.

For this first week only, we’re also featuring all 58 Legends in the free rotation. Can you earn the Raven’s Honor Universal Color Scheme in just one week?! Hop in a queue today and let the celebration begin!

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New Epic Skin: Inari Yumiko - A most noble and eminent being, the embodiment of divine will.

  • Custom Signature FX
  • Animated Weapon Skins
  • Custom lock-in animation
  • Announcer VO
  • Roster icon
  • Stays in Mallhalla after the event!

Raven's Honor Color Scheme

Win a matchmade game with a Legend to earn this exclusive purple and black Color Scheme for that Legend. Win matchmade games with all 58 Legends to unlock the Universal Color Scheme for all future Legends! The only way to earn the Raven’s Honor Color Scheme is to participate in this Timed Event Mission.

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Fenrir GG Emoji Skin

Earn 10,000 XP by playing matchmade games to earn this Emoji Skin inspired by one of the most well known Mordex Skins. The only way to earn the Fenrir GG Emoji Skin is to participate in the Timed Event Mission.

Esports Viewership Rewards Now in Mallhalla

After debuting as Viewership Rewards for watching Brawlhalla Esports on the official Brawlhalla Twitch Channel, the following items are now available for purchase in Mallhalla:

  • Champion’s Throne Emote
  • Sidekick Souvenir Orb
  • Tide Queen Rocket Lance
  • Maple Breeze Katars
  • Regal Sun Weapon Set

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The 100 Million Brawlers celebration also includes:

  • All 58 Legends on the free rotation for the first week!
  • Free “One in 100 Million” Title and “100 Million Brawlers” Avatar for logging in.
  • Daily themed sale items including Epic Skins and other prestige items for the first time!
  • Daily Brawl of the Weeks
  • +500 Bonus Gold at Login – the largest Gold login bonus to date.
  • Debuting Brawlhalla’s new logo!
  • UI Takeover

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The All Legends and Collectors pack will also go on sale on various platforms as part of the celebration!

Please see below for the dates of each platform’s sale:

All Legends Pack

  • Ubisoft Store: May 11 – June 6
  • Epic Games Store: May 18 – June 15
  • Steam Store: May 24 – June 6
  • Google Play Store: May 24 – June 6
  • PlayStation Store: June 7 – 21
  • Nintendo eShop: June 12 – 25
  • Xbox Marketplace: June 13 – 26

Collectors Pack

  • Ubisoft Store: May 11th – May 25th
  • Epic: May 18 – June 15
  • Steam Store: May 24 – June 6
  • Xbox Marketplace: June 6 – June 19
  • PlayStation Store: June 12 – July 22 (PS+ Members only)

Brawl of the Day

Brawl of the Week changes daily for the duration of the event. See Brawl of the Day for the list of gamemodes.

Daily Themed Sales

Each day, a new set of items go on sale rotation. See Daily Sale Rotation for the list of sales.

Balance

This patch brings several balance changes based on top player feedback following the Spring Championship and Dreamhack San Diego. It also contains Thea’s first round of adjustments based on ranked performance and community feedback, which makes her legal for official tournaments.

Weapons

Weapon Changes
Battle Boots Icon.png
Battle Boots
The Battle Boots Neutral Air is a very quick attack that provides sizable threat coverage around the user, so we have slightly increased the Recover time on miss and slightly decreased the rear threat coverage to allow for wider opportunities to retaliate against this attack.
  • Battle Boots Neutral Air: Increased total Recover time on miss from 9 Fixed/12 Variable to 10 Fixed/12 Variable; Slightly decreased rear threat coverage at the end of the attack.
Blasters Icon.png
Blasters
We have decreased the total Damage on the Blasters Down Air and Recovery attacks to slightly reduce the Weapon’s overall rate of building damage. The Blasters Side Air now has slightly greater Recover time on miss and less allowed movement during the Recover time to provide wider opportunities to retaliate against this attack.
  • Blasters Side Air: Increased total Recover time on miss from 5 Fixed/28 Variable to 6 Fixed/28 Variable; Decreased allowed acceleration and maximum speed during the Recover time on miss.
  • Blasters Down Air: Decreased Damage from 17 to 15.
  • Blasters Recovery: Decreased Damage from 22 to 20.
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Bow
The Bow Side Light and Neutral Air now have slightly greater Recover time on miss, while the Neutral Air also has slightly less allowed movement during the Recover time. This provides slightly wider opportunities to retaliate against these attacks, better matching their overall speed and threat coverage.
  • Bow Side Light: Increased total Recover time on miss from 6 Fixed/19 Variable to 8 Fixed/19 Variable.
  • Bow Neutral Air: Increased total Recover time on miss from 5 Fixed/24 Variable to 6 Fixed/24 Variable; Slightly decreased allowed acceleration and maximum speed during the Recover time on miss.
Greatsword Icon.png
Greatsword
The Greatsword Side Light Opener’s setup location is now slightly closer to the user on average, most notably when performed during movement such as a Dash or Chase Dodge. Previously, the target could be sent too far for traditional chain follow-up attacks when striking during the later part of the Hit Window during movement.
  • Greatsword Side Light Opener: Altered setup location to be slightly lower and closer to the user.
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Hammer
The Hammer Down Light now has less Recover time on miss and greater threat coverage at the front of the attack. These changes reduce the risk attached to this combo starter, allowing for more reliable use in the neutral game.
  • Hammer Down Light: Decreased total Recover time on miss from 7 Fixed/20 Variable to 5 Fixed/20 Variable; Slightly increased overall threat coverage at the front of the attack.
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Katars
We have slightly decreased the Stun of the Katars Neutral Air to open Dodge Windows between some follow-up attacks. We have also reduced the allowed movement during the Recover time to provide wider opportunities to retaliate against this attack.

The Katars Down Air now has greater Recover time on miss for the grounded version to provide wider opportunities to retaliate against this attack, given its pivotal role in most strings.

  • Katars Neutral Air: Decreased Stun from a range of 24~17 to a range of 23~16; Decreased allowed acceleration and maximum speed on miss.
  • Katars Down Air: Increased total Recover time on miss for the grounded version from 7 Fixed/10 Variable to 9 Fixed/10 Variable.
Orb Icon.png
Orb
The Orb Side Air now allows for slightly less movement during the Recover time to provide wider opportunities to retaliate against this attack.
  • Orb Side Air: Decreased allowed acceleration and maximum speed on miss.
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Rocket Lance
The Rocket Lance Down Light now has slightly greater Stun, granting tighter Dodge Windows for follow-up attacks and specific combos at the highest Dexterity values.

The Rocket Lance Down Air’s aerial version now has slightly less threat coverage near the user during the later portion of the Hit Window, allowing for more reliable escape and punish attempts against this attack.

  • Rocket Lance Down Light: Increased Stun from 20 to 21.
  • Rocket Lance Down Air: Slightly reduced threat coverage near the user at the end of the attack for the aerial version.

Legends

Legend Changes
Caspian’s Side Katars now has less Force to better match its unique range and utility in context of the Katars base kit.
  • Caspian Side Katars: Decreased Force from 70 Fixed/54 Variable to 70 Fixed/51 Variable.
Kaya’s Down Bow and Down Spear Signatures now have greater Recover time on miss to better match their backwards movement and forward priority.
  • Kaya Down Bow: Increased total Recover time on miss for the ground version from 20 to 22.
  • Kaya Down Spear: Increased total Recover time on miss from 20 to 22.
Magyar’s Neutral Hammer now has a faster Minimum Charge time and faster Recover time on miss for less risk when used as an anti-air or as a potential follow-up from a Hammer Down Light.

We have decreased the Recover time on Magyar’s Side Greatsword and greatly decreased the Recover time on Magyar’s Down Greatsword for less risk on these grounded attacks.

  • Magyar Neutral Hammer: Decreased Minimum Charge time from 11 to 10; Decreased total Recover time on miss from 23 to 21.
  • Magyar Side Greatsword: Decreased total Recover time from 25 to 23.
  • Magyar Down Greatsword: Decreased total Recover time from 31 to 27.
Mirage’s Side Spear now has greater Recover time for its grounded version, allowing for wider opportunities to retaliate against this leaping attack. We have also increased the Recover time on Mirage’s Down Spear and Down Scythe to allow for wider retaliation opportunities, to better match their sizable threat coverage around the user.
  • Mirage Side Spear: Increased total Recover time for the grounded version from 20 to 22.
  • Mirage Down Spear: Increased total Recover time from 20 to 22.
  • Mirage Down Scythe: Increased total Recover time from 21 to 24.
We have slightly decreased the vertical threat coverage on Tezca’s Down Battle Boots Signature during its travel, allowing for more reliable escapes from this powerful attack.
  • Tezca Down Battle Boots: Slightly decreased vertical threat coverage.
Thea’s Side Battle Boots now has greater Minimum Charge time. The Level 1 Charge version now has much greater Recover time and less Force. We have also reduced the vertical threat coverage of all three Charge Levels. These changes provide less reward, and more reliable escape and retaliation opportunities against this attack.

Thea’s Down Battle Boots now has much greater Minimum Charge time and much greater Recover time on miss, allowing for greater escape and retaliation opportunities against this attack. We have also decreased the Force of this Signature to better match its overall threat coverage.

  • Thea Side Battle Boots: Increased Minimum Charge time from 8 to 11; Increased total Recover time of the Level 1 Charge version from 15 to 19; Decreased Force of the Level 1 Charge version from 50 Fixed/50 Variable to 50 Fixed/48 Variable; Decreased vertical threat coverage for all Charge Level versions (Level 1, Level 2, and Level 3).
  • Thea Down Battle Boots: Increased Minimum Charge time from 11 to 14; Increased total Recover time on miss from 18 to 22; Decreased Force from 55 Fixed/51 Variable to 55 Fixed/49 Variable.

New Test Feature

We’re introducing a new Test Feature – Backdash buffs – which reduces the penalty for doing a backdash.

Backdash Buffs

  • The startup time for backdash has been decreased both in neutral and during dash dancing to be more symmetrical with forward dash.
  • Now, just like forward dash, you can attack out of a backdash freely.
  • Other than the slightly reduced impulse speed compared to forward dash, there is no penalty for performing a backdash anymore.

We also removed the extended timing window & required “down” directional input from the platform dash cancel feature (previously called Ledge Cancel) introduced in patch 7.07.

Platform Dash Cancel

  • Previously, the timing window was increased and the inputs required “Down” to be pressed to compensate for accidental dashes when dodging near platforms, but these additions have been removed.

Graduated Test Features

Our newest Gadget, Boomerang, and the Short Hop Accessibility feature are both graduating into all queues! Thanks to everyone for your invaluable feedback during the experimental period.

New Gadget: Boomerang

  • Will now spawn in all modes featuring gadgets!
  • This Gadget flies in a large arc when thrown, homes back to its thrower, and hits anyone in its way.
  • The first gadget to travel through opponents!

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Short Hop Accessibility

  • It is now easier to fastfall after a jump by pressing the “down” input any time after jumping.
  • When the minimum height threshold for fastfall is reached after jumping, you begin fastfalling at a near-optimal time without having to wait for the minimum height threshold before pressing ‘Down’.
  • More optimal timing can still be achieved by short-hopping the old fashioned way – by waiting for the minimum height threshold before pressing ‘Down’.

Game Improvements

Art & Animation

  • Demon Island now has an animated background!

User Interface

  • Hey check out that new Logo! Pretty cool, right?
  • Adjusted the Title Reward text on the Battle Pass Reward viewer to be more centered.
  • Sweet Magi ☆ Dream Spear has the star back on all languages using the Roman alphabet.

Bug Fixes

User Experience

  • Fixed a rare crash that would occur when you locked in with a mouse and tried to activate Training Settings. (credit Ember#5255)
  • Fixed a memory leak in Training mode that was causing the game to slow down.
  • Fixed a bug where replays from Couch Party Volleybrawl games weren’t writing correctly.

User Interface

  • Fixed an issue where Valhallan S28 Title said S27 in localization.

Gameplay

  • Thea Side Battle Boots: Fixed several cases where the attack would not properly detect wall collision.