Rocket Lance

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Rocket Lance
Rocket Lance Example.png
Statistics
Icon: Rocket Lance Icon.png

Rocket Lance is one of the Weapons used in the game Brawlhalla.

The Rocket Lance is a polearm with a rocket booster at the rear of its hilt. Legends will often use the rocket for mobility purposes as well as attacking. This weapon is very useful for aerial combat.

Many Legends who use Rocket Lance have interstellar origins or are related to technology.

Kit

Ground Attacks

Neutral Light

Rocket Lance Icon.png   Neutral Light
The user jabs twice in front of them. If the enemy is caught in the attack, the user will strike a third time knocking them forwards.
  • The requirement for getting the third strike is hitting the second one.
  • This attack can be x-pivoted.
Attack Stats:
Base Damage
5 + 6 + 6
17 dmg total
Fixed Force
42 impulse
Variable Force
45 impulse
Base Stun
23 frames

Frame Data:


Startup
8
Active
Hit: 5 (11) 3 (18) 7
Miss: 5 (11) 3
Fixed Recovery
Hit: 0
Miss: 6
Variable Recovery
Hit: 11
with Dex
  • 2 dex: 13
  • 3 dex: 12
  • 4 dex: 12
  • 5 dex: 11
  • 6 dex: 11
  • 7 dex: 11
  • 8 dex: 10
  • 9 dex: 10
Miss: 7
with Dex
  • 2 dex: 7
  • 3 dex: 7
  • 4 dex: 7
  • 5 dex: 7
  • 6 dex: 6
  • 7 dex: 6
  • 8 dex: 6
  • 9 dex: 6
Cooldown
Hit: 12
Miss: 16

Frame Timeline:
Hit:
Startup
Active
Delay
Active
Delay
Active
Var. Rec.
CD
Miss:
Startup
Active
Delay
Active
Fixed Rec.
Var. Rec.
CD

Side Light

Rocket Lance Icon.png   Side Light
The user propels themselves forward with a rocket blast. All enemies will be knocked up and diagonally relative to the user. This attack releases very little knockback against the enemy, allowing the user to connect the attack with another.
  • This attack's damage can vary based on how late it hits. Given damage is the maximum possible.
Attack Stats:
Base Damage
8×12+1×5
9 dmg total
Fixed Force
55 impulse
Variable Force
0 impulse
Base Stun
17 frames

Frame Data:


Startup
10
Active
Hit: 11
Miss: 8
Fixed Recovery
Hit: 4
Miss: 10
Variable Recovery
Hit: 0
with Dex
  • 2 dex: 0
  • 3 dex: 0
  • 4 dex: 0
  • 5 dex: 0
  • 6 dex: 0
  • 7 dex: 0
  • 8 dex: 0
  • 9 dex: 0
Miss: 9
with Dex
  • 2 dex: 11
  • 3 dex: 10
  • 4 dex: 10
  • 5 dex: 9
  • 6 dex: 9
  • 7 dex: 9
  • 8 dex: 8
  • 9 dex: 8
Cooldown
Hit: 10
Miss: 13

Frame Timeline:
Hit:
Startup
Active
Fixed Rec.
CD
Miss:
Startup
Active
Fixed Rec.
Var. Rec.
CD

Down Light

Rocket Lance Icon.png   Down Light
The user turns the lance around and blasts an enemy with the rocket exhaust. There is a small backwards recoil on this move. This attack releases very little knockback against the enemy, allowing the user to connect the attack with another.
  • This attack's damage can vary based on how late it hits. Given damage is the maximum possible.
Attack Stats:
Base Damage
9×1+10×12+1×3
17 dmg total
Fixed Force
30 impulse
Variable Force
5 impulse
Base Stun
21 frames

Frame Data:


Startup
6
Active
20
Fixed Recovery
6
Variable Recovery
11
with Dex
  • 2 dex: 12
  • 3 dex: 12
  • 4 dex: 11
  • 5 dex: 11
  • 6 dex: 10
  • 7 dex: 10
  • 8 dex: 10
  • 9 dex: 9
Cooldown
16

Frame Timeline:
Hit:
Startup
Active
Fixed Rec.
Var. Rec.
CD
Miss:
Startup
Active
Fixed Rec.
Var. Rec.
CD

Air Attacks

Neutral Air

Rocket Lance Icon.png   Neutral Air
The user flips and attacks a short, but extremely wide area above themselves.
  • This attack's force and angle varries depending on when it hits
  • This attack does less stun the later that it hits
Attack Stats:
Base Damage
16 dmg
Fixed Force
68-40-52 impulse
Variable Force
6-4-0 impulse
Base Stun
29-24 frames

Frame Data:


Startup
12
Active
12
Fixed Recovery
Hit: 7
Miss: 11
Variable Recovery
Hit: 7
with Dex
  • 2 dex: 7
  • 3 dex: 7
  • 4 dex: 7
  • 5 dex: 7
  • 6 dex: 6
  • 7 dex: 6
  • 8 dex: 6
  • 9 dex: 6
Miss: 13
with Dex
  • 2 dex: 15
  • 3 dex: 14
  • 4 dex: 13
  • 5 dex: 13
  • 6 dex: 12
  • 7 dex: 12
  • 8 dex: 12
  • 9 dex: 11
Cooldown
Hit: 12
Miss: 14

Frame Timeline:
Hit:
Startup
Active
Fixed Rec.
Var. Rec.
CD
Miss:
Startup
Active
Fixed Rec.
Var. Rec.
CD

Side Air

Rocket Lance Icon.png   Side Air
The user flies forward while jousting, dealing knockback.
  • This attack's damage can vary based on how late it hits. Given damage is the maximum possible.
  • This attack moves the user a great distance, making it useful for recovering.
Attack Stats:
Base Damage
5×95+5×75+1×1
17 dmg total
Fixed Force
65 impulse
Variable Force
42 impulse
Base Stun
16 frames

Frame Data:


Startup
14
Active
Hit: 12
Miss: 10
Fixed Recovery
Hit: 6
Miss: 15
Variable Recovery
Hit: 5
with Dex
  • 2 dex: 6
  • 3 dex: 6
  • 4 dex: 5
  • 5 dex: 5
  • 6 dex: 5
  • 7 dex: 5
  • 8 dex: 5
  • 9 dex: 4
Miss: 9
with Dex
  • 2 dex: 10
  • 3 dex: 9
  • 4 dex: 9
  • 5 dex: 9
  • 6 dex: 8
  • 7 dex: 8
  • 8 dex: 8
  • 9 dex: 8
Cooldown
Hit: 11
Miss: 18

Frame Timeline:
Hit:

Wall Cancel

Startup
Active
Active
Fixed Rec.
Var. Rec.
CD
Miss:

Wall Cancel

Startup
Active
Active
Fixed Rec.
Var. Rec.
CD

Down Air

Rocket Lance Icon.png   Down Air
The user flies diagonally down while jousting, dealing knockback.
  • This attack's damage can vary based on how late it hits. Given damage is the maximum possible.
  • The grounded variation does 1 extra stun if the first grounded frame hits.
Attack Stats:
Base Damage
2×1+7×37+1×12
17 dmg total
Fixed Force
61 impulse
Variable Force
27 impulse
Grounded
15 impulse
Base Stun
16 frames
Grounded
18-17 frames

Frame Data:


Startup
12
Active
11
Grounded
7-15
Fixed Recovery
Hit: 3
Miss: 6
Grounded
Hit: 8
Miss: 3
Variable Recovery
Hit: 9
with Dex
  • 2 dex: 11
  • 3 dex: 10
  • 4 dex: 10
  • 5 dex: 9
  • 6 dex: 9
  • 7 dex: 9
  • 8 dex: 8
  • 9 dex: 8
Miss: 15
with Dex
  • 2 dex: 17
  • 3 dex: 16
  • 4 dex: 16
  • 5 dex: 15
  • 6 dex: 14
  • 7 dex: 14
  • 8 dex: 14
  • 9 dex: 13
Grounded
Hit: 0
with Dex
  • 2 dex: 0
  • 3 dex: 0
  • 4 dex: 0
  • 5 dex: 0
  • 6 dex: 0
  • 7 dex: 0
  • 8 dex: 0
  • 9 dex: 0
Miss: 15
with Dex
  • 2 dex: 17
  • 3 dex: 16
  • 4 dex: 16
  • 5 dex: 15
  • 6 dex: 14
  • 7 dex: 14
  • 8 dex: 14
  • 9 dex: 13
Cooldown
Hit: 12
Miss: 17

Frame Timeline:
Hit:

Wall Cancel

Startup

Ground cancel

Active
Active
Fixed Rec.
Var. Rec.
CD
Miss:

Wall Cancel

Startup

Ground cancel

GP Active
Active
Fixed Rec.
Var. Rec.
CD
Grounded:
Hit:

Wall Cancel

Startup

Ground cancel

Active
Active
Fixed Rec.
CD
Miss:

Wall Cancel

Startup

Ground cancel

Active
Active
Fixed Rec.
Var. Rec.
CD

Recovery

Rocket Lance Icon.png   Recovery
The user charges up energy. The longer the charge time, the further the user will fly. the user will hover in place while charging this move. If an enemy comes into contact with the lance while flying, the enemy will continue in the user's original trajectory while the user falls.
  • The amount of active frames depends on how long the attack was charged. Frame timeline shows max possible.
  • This is the only non-grounded-heavy attack that can be charged.
Attack Stats:
Base Damage
18 dmg
Fixed Force
58 impulse
Exhausted
53 impulse
Variable Force
54 impulse
Exhausted
50 impulse
Base Stun
18 frames

Frame Data:
Charge
13-56
Exhausted
0
Startup
0
Exhausted
12
Active
8-26 (depends on charge)
Exhausted
11
Fixed Recovery
1
Variable Recovery
Hit: 11
with Dex
  • 2 dex: 13
  • 3 dex: 12
  • 4 dex: 12
  • 5 dex: 11
  • 6 dex: 11
  • 7 dex: 11
  • 8 dex: 10
  • 9 dex: 10
Miss: 13
with Dex
  • 2 dex: 15
  • 3 dex: 14
  • 4 dex: 13
  • 5 dex: 13
  • 6 dex: 12
  • 7 dex: 12
  • 8 dex: 12
  • 9 dex: 11
Cooldown
Hit: 11
Miss: 15

Frame Timeline:
Hit:
Charge

Hit Cancel

Active
Fixed Rec.
Var. Rec.
CD
Miss:
Charge

Hit Cancel

Active
Fixed Rec.
Var. Rec.
CD
Exhausted:
Hit:
Startup
Active
Fixed Rec.
Var. Rec.
CD
Miss:
Startup
Active
Fixed Rec.
Var. Rec.
CD

Ground Pound

The user flips over the lance and tries to pound an enemy. If it hits, then the base of the rocket lance will release exhaust, causing the enemy to be launched down.

Legends that use Rocket Lance

Character Primary Secondary
SkinIcon Orion Classic.png
Rocket Lance Icon.png Spear Icon.png
SkinIcon LordVraxx Classic.png
Rocket Lance Icon.png Blasters Icon.png
SkinIcon SirRoland Classic.png
Rocket Lance Icon.png Sword Icon.png
SkinIcon Scarlet Classic.png
Grapple Hammer Icon.png Rocket Lance Icon.png
SkinIcon Ulgrim Classic.png
Axe Icon.png Rocket Lance Icon.png
SkinIcon Artemis Classic.png
Rocket Lance Icon.png Scythe Icon.png
SkinIcon Vector Classic.png
Rocket Lance Icon.png Bow Icon.png
SkinIcon Thea Classic.png
Battle Boots Icon.png Rocket Lance Icon.png

See also


Weapons
Unarmed Icon.png Unarmed  •  Grapple Hammer Icon.png Grapple Hammer  •  Sword Icon.png Sword  •  Blasters Icon.png Blasters  •  Rocket Lance Icon.png Rocket Lance  •  Spear Icon.png Spear  •  Katars Icon.png Katars  •  Axe Icon.png Axe  •  Bow Icon.png Bow  •  Gauntlets Icon.png Gauntlets  •  Scythe Icon.png Scythe  •  Cannon Icon.png Cannon  •  Orb Icon.png Orb  •  Greatsword Icon.png Greatsword  •  Battle Boots Icon.png Battle Boots  •  Chakram Icon.png Chakram