Spear
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Spear is one of the Weapons used in the game Brawlhalla.
The spear is a long stick with a pointed tip. Characters can utilize the spear in multiple ways such as poking, hitting, or spinning the spear to attack opponents.
Kit
Ground Attacks
Neutral Light
The user pokes out and jabs within an extended range. There is a space between the user and the attack, allowing the enemy to attack if they're too close.
Attack Stats:
Base Damage
| 4 + 5 + 5 14 dmg total |
Fixed Force
| 67 impulse |
Variable Force
| 5 impulse |
Base Stun
| 17 frames |
Frame Data:
Startup
| 6 | |
Active
| 5 (4) 5 (4) 2 | |
Fixed Recovery
| Hit: | 3 |
| Miss: | 6 |
Variable Recovery
| 11 | |
Cooldown
| Hit: | 10 |
| Miss: | 11 |
Frame Timeline:
| Hit: | Startup Active Delay Active Delay Active Fixed Rec. Var. Rec. CD |
| Miss: | Startup Active Delay Active Delay Active Fixed Rec. Var. Rec. CD |
Side Light
The user swings around the spear twice and steps forward with each attack. Enemies caught in the attack are flung into the air, allowing the user to connect the attack with another.
Attack Stats:
Base Damage
| 8 + 7 15 dmg total |
Fixed Force
| 90 impulse |
Variable Force
| 0 impulse |
Base Stun
| 19 frames |
Frame Data:
Startup
| 11 | |
Active
| 4 (12) 2 | |
Fixed Recovery
| Hit: | 9 |
| Miss: | 10 |
Variable Recovery
| Hit: | 3 |
| Miss: | 7 |
Cooldown
| Hit: | 9 |
| Miss: | 10 |
Frame Timeline:
| Hit: | Startup Active Delay Active Fixed Rec. Var. Rec. CD |
| Miss: | Startup Active Delay Active Fixed Rec. Var. Rec. CD |
Down Light
The user vaults using the spear into the air diagonally. If it connects, the enemy will be hit multiple times using a mix of spear hits and kicks. Enemy caught in the attack will be knocked into upwards diagonally, allowing the user to connect the attack with another.
Attack Stats:
Base Damage
| 1 + 1 + 1 + 3 + 2 + 3 11 dmg total |
Fixed Force
| 48 impulse |
Variable Force
| 0 impulse |
Base Stun
| 25 frames |
Frame Data:
Startup
| 10 | |
Active
| Hit: | 6 (6) 4 (10) 4 |
Fixed Recovery
| Hit: | 9 |
| Miss: | 8 |
Variable Recovery
| Hit: | 0 |
| Miss: | 17 |
Cooldown
| 8 | |
Frame Timeline:
| Hit: | Startup Active Delay Active Delay Active Fixed Rec. CD |
| Miss: | Startup Active Fixed Rec. Var. Rec. CD |
Air Attacks
Neutral Air
The user spins the spear around in front of them, creating a circle. All enemies caught in the circle will be hit.
Attack Stats:
Base Damage
15 dmg total |
Fixed Force
| 100 impulse |
Variable Force
| 10 impulse |
Base Stun
| 26 frames |
Frame Data:
Startup
| 15 | |
Active
| 8 | |
Fixed Recovery
| 8 | |
Variable Recovery
| 11 | |
Cooldown
| Hit: | 9 |
| Miss: | 12 |
Frame Timeline:
| Hit: | Startup Active Fixed Rec. Var. Rec. CD |
| Miss: | Startup Active Fixed Rec. Var. Rec. CD |
Side Air
The user turns around and flings the spear in the direction that they are facing, causing knockback.
Attack Stats:
Base Damage
| 17 dmg |
Fixed Force
| 45 impulse |
Variable Force
| 42 impulse |
Base Stun
| 22 frames |
Frame Data:
Startup
| 13 | |
Active
| 3 | |
Fixed Recovery
| Hit: | 1 |
| Miss: | 2 |
Variable Recovery
| Hit: | 16 |
| Miss: | 23 |
Cooldown
| Hit: | 9 |
| Miss: | 8 |
Frame Timeline:
| Hit: | Startup Active Fixed Rec. Var. Rec. CD |
| Miss: | Startup Active Fixed Rec. Var. Rec. CD |
Down Air
The user pushes the spear down and pokes at an enemy. If it connects, then the user will bounce. This attack can also bounce off the ground.
Attack Stats:
Base Damage
| 13 dmg |
Fixed Force
| 49 impulse |
Variable Force
| 28 impulse |
Base Stun
| 11 frames | |
| Grounded | |
| 17 frames | |
Frame Data:
Startup
| 10 | |
Active
| 4 | |
Fixed Recovery
| Hit: | 9 |
| Miss: | 13 |
| Grounded | |
| Hit: | 9 |
| Miss: | 17 |
Variable Recovery
| Hit: | 9 |
| Miss: | 10 |
Cooldown
| 8 | |
Frame Timeline:
| Hit: | Startup Ground Check Active Fixed Rec. Var. Rec. CD |
| Miss: | Startup Ground Check Active Fixed Rec. Var. Rec. CD |
Grounded:
| Hit: | Startup Ground Check Active Fixed Rec. Var. Rec. CD |
| Miss: | Startup Ground Check Active Fixed Rec. Var. Rec. CD |
Recovery
The user flies up by spinning the spear like a helicopter. Enemies who touch the spear will get launched.
- This attack has less variable force when it hits late
Attack Stats:
Base Damage
| 18 dmg |
Fixed Force
| 61 impulse |
Variable Force
| 44 (9f), 38~33 (7f) impulse |
Base Stun
| 25 frames |
Frame Data:
Startup
| 15 | |
Active
| 16 | |
Fixed Recovery
| 2 | |
Variable Recovery
| Hit: | 16 |
| Miss: | 18 |
Cooldown
| Hit: | 9 |
| Miss: | 11 |
Frame Timeline:
| Hit: | Startup Active Fixed Rec. Var. Rec. CD |
| Miss: | Startup Active Fixed Rec. Var. Rec. CD |
Ground Pound
The user falls face down with their spear spinning like helicopter blades. If you touch the spear at any point, you will be launched sideways.
Attack Stats:
Base Damage
| 18 dmg |
Fixed Force
| 53 impulse |
Variable Force
| 42 impulse |
Base Stun
| 22 frames |
Frame Data:
Charge
| 37-393 (if not cancelled) | |
Startup
| 16 | |
Active
| 21-377 (depends on charge) | |
Fixed Recovery
| 1 | |
| Grounded | |
| 9 | |
Variable Recovery
| 18 | |
| Grounded | |
| 19 | |
Cooldown
| Hit: | 9 |
| Miss: | 12 |
Frame Timeline:
| Hit: | Charge Ground cancel Active Charge Fixed Rec. Var. Rec. CD |
| Miss: | Charge Ground cancel Active Charge Fixed Rec. Var. Rec. CD |
Grounded:
| Hit: | Charge Ground cancel Active Charge Fixed Rec. Var. Rec. CD |
| Miss: | Charge Ground cancel Active Charge Fixed Rec. Var. Rec. CD |
Legends that use Spear
| Character | Primary | Secondary |
|---|---|---|
See also
| Weapons |
|---|
| |