Level-up Colors:
Dusk
| This article is about the Legend. For the Weapon Skin, see Dusk (Weapon Skin). |
Dusk is one of the available characters in the game Brawlhalla. The number-one enemy of the Elves, he was the first Orb legend to be added in the game, along with a Spear as his second weapon. He has 7 Dexterity for his best stat. His lowest stat is his 4 points of Defense.
The Fangwild and Dusk share the same theme.
Lore
The Renegade Sorcerer
- "Dusk was the only prisoner here that mattered. Now the walls are smashed to bits and he’s gone. So I guess I’m retired."
- – Illidar, Warden of Elondil Prison
- "I use the magic of the elven-folk to make the doom of gods, not cookies OR presents for you."
- – Dusk to Kaya
As the story goes...
If there’s one thing the Elven King regrets above all else, it’s not killing Dusk thoroughly enough. It was Master Artificer Dusk who wove the mighty fabric of spells that created the great golem battalions. It was Dusk who led the golem assault on Asgard. And when the elves were defeated by Thor and the valkyries, it was Dusk whom the Elven King blamed.
Dusk was thrown into Elondil Prison, and for four hundred years, there he stayed. But he was not defeated. For two hundred years, in a bare and lightless cell, Dusk forged the tool that would free him – an orb made of stone and magic. And, for another two hundred years, Dusk taught himself to wield it, bonding the Orb to his will and turning the tool into a weapon.
When he was ready, the orb smashed walls and guards alike, and Dusk escaped Aelfheim into the great Fangwild forest. The Guardian of the Fangwild was not prepared for the strange new weapon Dusk wields and fell to his ambush. Styling himself the new Lord of the Fangwild, he gathered the power of the eldritch forest and schemes to overthrow both Aelfheim and Asgard.
But the Fangwild is not so easy to master, and now Dusk is in Valhalla. Yet his ambitions run deep, and he is planning something big. Dusk and the new weapon he wields have taken the Grand Tournament by storm. Ember and Ragnir loathe him as a betrayer, but his intensity and ambition have gathered him a following among the less scrupulous legends.
Weapons
| Elven Battle Spear |
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| Spear Skin |
| Sacred Relic |
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| Orb Skin |
Stances
The following Stances can be equipped for Dusk:
| Unlocked by default | Unlocked at level 8 | Unlocked at level 6 | Unlocked at level 3 | Unlocked at level 4 |
Level Rewards
The following rewards can be unlocked by leveling up Dusk:
| Rewards for Dusk | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21+ | 50 | 100 |
| The Renegade Sorcerer Title |
Dusk Gilding | |||||||||||||||||||||
List of Skins
| Raven Shaman Dusk |
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| Cost: |
| Thornwood Dusk |
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| Cost: |
| Imperial Lord Dusk |
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| Cost: |
| Nimue |
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| Cost: |
| Dusk Till Dawn |
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| Cost: |
| Date Night Dusk |
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| Cost: |
| Deathcap Dusk |
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Color Variants
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Event Colors - Store:
Event Colors - Play and Earn:
Battle Pass Colors:
Unlock Colors:
Esports Colors:
Team Colors:
Associated Cosmetics
Avatars:
| Sacred Relic |
Emojis:
| Deathcap Smart |
| Till Dawn GG |
| Cost: |
Update History
Patch 8.04 ()
- Dusk Neutral Spear: Increased total Recover time on miss from 13 to 15.
Patch 7.11 ()
- Dusk Neutral Orb: Increased Minimum Charge time from 5 to 6; Increased Damage from 24 to 25.
Patch 7.03 ()
- Dusk Neutral Spear: Greatly increased horizontal threat coverage.
Patch 6.10 ()
- Dusk Neutral Spear: Decreased total Recover time on miss from 16 to 13.
Patch 5.07 ()
- Dusk Down Spear: Increased maximum vertical threat coverage.
Patch 5.05 ()
- Dusk Down Spear: Increased Force from 65 Fixed/48 Variable to 65 Fixed/52 Variable.
- Dusk Neutral Orb: Increased Force from 60 Fixed/50 Variable to 60 Fixed/54 Variable.
- Dusk Side Orb: Increased Damage from 22 to 24; Increased Force from 60 Fixed/50 Variable to 60 Fixed/53 Variable.
- Dusk Down Orb: Increased Force from 55 Fixed/44 Variable to 55 Fixed/48 Variable.
Patch 3.58 ()
- Dusk Side Spear: Increased Force from 68 Fixed/50 Variable to 68 Fixed/53 Variable.
Patch 3.46 ()
- Dusk Side Spear: Decreased Recover time on miss from 6 to 3.
- Dusk Down Spear: Decreased Recover time from 15 to 13.
Patch 3.34 ()
- Dusk Down Orb: Increased Force from 55 Fixed/35 Variable to 55 Fixed/44 Variable; Increased Damage from 21 to 24 and focused the damage more into the final hit.
Patch 3.33 ()
- Dusk was added to the game.