Showdown
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Showdown was one of the gamemode available in Brawlhalla. It could be played in Custom Online matches and was sometimes available as the Brawl Of The Week.
This gamemode was added as part of Kung Fu Panda crossover.
Removal
This gamemode was removed from play in Patch 8.14, alongside the Temple Climb gamemode. Instead, all the maps that were exclusive to this gamemode were moved to standard map sets, to allow for more gamemode combinations.
Mechanics
In the Showdown gamemode, players fight each other to eliminate their opponents' lives, much like the Stock gamemode. The main difference is the maps have no edges, and their small size makes it very easy to KO opponents by pushing them to the side. This forces players to stay near the center to duke it out.
Another major component of this gamemode are traps; these are pressure plates littered around the maps that can activate traps such as shurikens, spikes or fire balls. The first map to be made for the Showdown gamemode, Spirit Realm Showdown, has a selectable variant that consists of no traps.
Maps
Showdown had two maps originally created for the mode:
Settings
The following settings could be configured for Showdown matches in Custom and Offline lobbies:
Setting | Default | Range |
---|---|---|
Variation | ||
Teams | Off | Off/On |
Team Damage | ||
Match Time | 8:00 | Online: 1:00 - 15:00 Offline: 1:00 - 15:00 or ∞ |
Damage | 100% | 50% - 300% |
Weapon Spawn Rate | Medium | Disabled/Low/Medium/High |
Gadget Spawn Rate | Low | |
Gadgets | ||
Test Features | Off | Off/On |
Max Players | 4 | 2 - 8 |
See also
Modes | |
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Lobbies | Casual Matchmaking • Ranked • Custom Online • Brawl Of The Week • Couch Party |
Gamemodes | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Variations | ![]() ![]() ![]() |
Exclusive | Ghost Mode • Platform King • Water Bomb Bash |
Offline | Training • Tournament • Tutorial • Challenges |
Removed | ![]() ![]() |